You can call me Richy or ReeDy. I was born and raised in Southern Germany and have recently completed my college education. I've immersed myself in the creative field for many years, improving my skills in game editing, 3D modelling, animation, and design.
To me, learning is an ongoing and lifelong journey, and my knowledge spans a wide range of subjects. I have a good eye for what I consider aesthetically pleasing, and I'm excited to share my work with the world, showcasing what I am capable of.
* Fundamental ** Intermediate *** Advanced
Adobe Suite **
Photoshop, Illustrator, After Effects, Premiere, XD, InDesign
Unreal Engine 5 *
Blender **
Cinema 4D **
Editing ***
Videosgames, Content, SFX
Design **
Corporate, Web, UX, UI
3D Design **
Stills
3D realtime environment
Web Design *
HTML, CSS, Javascript
IT Support, networkadministration *
C#, C++, X++, TSQL, PowerShell
Houdini 18
Vellum, rbd, pyro, particle simulations
AE/AI
FUI/GUI Design
Cinema 4D/Blender
Motion Design
ZBrush
Organic and HS modelling
Substance Painter & -Designer
Nuke
Sep 2015 - Jul 2018
Jul 2018 - Sep 2018
Sep 2018 - Jul 2019
Sep 2021 - Feb 2022
Sep 2019 - Oct 2023
Dez 2023 - Now
More about me.
I was born 1997 and have recently completed my journey as a student at the University Institute of Technology in Ulm (THU), where I earned my BA in Digital Media. Since I was a child I've always been attracted to technology and art which is probably the reason why you as a reader are able to read this.
I've been interested in VFX, CGI and design for quite a while now. It started with me joining a small editing community back in 2011. This community revolved around creating edits of FPS games, with a strong emphasis on achieving a seamless flow, unique visuals, and captivating sound effects, as demonstrated on my work page.
After a long thought process I've decided to switch from an IT job towards a more creative working area. An area that satisfies and makes me happy at the same time. I've always had my own unique point of view for what looks good whether it was a well made corporate design, 3d ad product or complicated movie effects.
Now my real journey begins, and I am excited about what lies ahead.